Petroff's Defence

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Petroff's Defence (or the Russian Game) arises after:

1. e4 e5

2. Nf3 Nf6


 There is an interesting trap where white may blunder his Queen away early in the game after:

3. Nxe5 Qe7

4. Nf3 Nxe4

5. Nc3?? Leads to Nxc3+, and black will win a Queen and a Knight for a Knight.

Petroff's Defence, Marshall Trap


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